AI Insights · Timothy · January 2023
Top 5 Puzzle and Riddle Games on Android in Netherlands Q4 2022
Explore the performance of the top 5 puzzle and riddle games on Android in the Netherlands during Q4 2022, including trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the puzzle and riddle game category saw notable activity on the Android platform in the Netherlands. Here's a detailed look at the performance of the top 5 games in this category, based on data from Sensor Tower.
Braindom: Brain Games Test by Matchingham Games showed a mixed trend. Weekly downloads fluctuated, peaking at around 1.1K in late October but dropping to approximately 500 by mid-December. Revenue saw a steady increase, reaching around $66 in early December. Active users also varied, starting at 1.5K in late September and ending at roughly 1K by the end of the quarter.
Brain Test: Tricky Puzzles from Unico Studio experienced consistent performance. Weekly downloads peaked at nearly 4K in the last week of December. Revenue also showed upward momentum, culminating at approximately $62 in the same period. Active users grew significantly, from around 12.5K in late September to over 18K by the end of December.
Cross Logic: Smart Puzzle Game by Hitapps saw a decline in weekly downloads early in the quarter but rebounded to around 1.4K by the end of December. Revenue showed a downward trend, dropping to about $4 in mid-December before recovering slightly. Active users mirrored this trend, decreasing initially but rising to nearly 4.8K by the quarter's end.
Brain Out: Can you pass it? from Focus apps had a peak in weekly downloads in mid-October with over 4.3K, but numbers declined to approximately 1.7K by the end of December. Revenue remained relatively stable, fluctuating around $20-$30 throughout the quarter. Weekly active users saw an increase towards the end of the year, reaching close to 17K.
Lastly, IQ Dungeon by Hirameku Inc. maintained a consistent download rate, hovering around 200-245 weekly downloads. Revenue remained low but steady, with minor fluctuations. Active users showed a slight upward trend, ending the quarter at about 444.
For deeper insights into the performance of these apps and more, visit Sensor Tower.